New ways of looking at learning

iCTLT
9th  10th April, 2014
Singapore

Gardens by the Bay, Singapore. Photo by Mark Pegrum. May be reused under CC BY 3.0 licence.

From its opening, the iCTLT Conference set the stage for discussions of ICTs in education by integrating the work of Singa-porean students – which ranged from creating robots to creating animations – into the conference proceedings. Key themes which emerged over a range of plenaries, spotlight sessions and concurrent papers included the need for a shift of mindset to develop educational approaches relevant to students and their future in a rapidly changing economy and society; the need to focus less on standardised tests and to encourage creativity and entrepreneurship; and, of course, the need for educators and educational leaders to become, and remain, learners, in order for this to be achieved.

In the opening plenary, Never Send a Man to Do a Machine’s Job: The Role of ICT in Educational Transformation, Yong Zhao praised many aspects of Singapore’s education and economy, but suggested that there is room for improvement in areas like entrepreneurship and societal happiness. There is a negative correlation between high PISA scores and high entrepreneurship; likewise, there is a negative correlation between high TIMMS scores and high confidence and enjoyment. Contrary to the notion that US education is declining, he claimed that US education has always been in a bad state according to past reports and studies. However, the US is still here and still doing well, and has the most prosperous economy in the world; it scores higher on confidence and happiness than countries like Singapore which do well on standardised tests.

All curriculum materials, he suggested, are bets on what characteristics and qualities will be valuable in the future; you can get your bet right or wrong. We can start with the ‘Known Knowns’ that should be taken into account: Human nature – diversity, curiosity, creativity; The economy – changed; Information – everywhere; The world – Globalised. Schools do not only help people, they exclude people. If you are good at what a school wants, you are seen as gifted and talented; otherwise you will be seen as having special needs. Schools tend to funnel individual differences, multiple intelligences, cultural diversity, curiousity and passion into a defined set of skills seen as leading to employability.

But the economy is shifting dramatically, with many employees’ positions being lost to machines. Since the 1970s there has been growth in the service sector and the creative sector. The new world is going to be dominated by the creative class and the service class. Education has always been supposed to create the middle class; the new middle class is the creative class. But our schools, working on a sausage factory metaphor of producing employable skills, are not good at fostering creativity. Creativity only became widely discussed after the 1920s, prior to which time creative people were seen as troublemakers. Schools were and are designed to stifle creativity. Children come to school with high levels of creativity, but lose that over many years of schooling. We have gone from the age of necessity to the age of abundance. We consume choice – psychological, spiritual and cultural. Our schools can no longer discriminate against people; we need to accept that everyone can be useful in their own way.

There’s an interesting paradox – there are many graduating college students, but businesses are looking for talent they can’t find. The reason is that education has prepared employees; but what is needed is entrepreneurs. We need business entrepreneurs, social entrepreneurs, policy entrepreneurs, and ‘intrapreneurs’. If you need to be managed, you will not be a good entrepreneur. Entrepreneurs are good at seeing problems as opportunities; they are confident, passionate, and creative. Creativity, entrepreneurship, and unique talent are necessities. US schools are bad sausage-makers, which means that US schools kill creativity less successfully than Singaporean or other Asian schools.

We need to think about education not as something that fixes people’s deficits, but as something that enhances their strengths and their passion. We need to emphasise:

  • What: student autonomy;
  • How: Product-oriented learning;
  • Where: the global campus.

Schools, in brief, should present learning opportunities where students can carve out their own pathways.  ICTs in classrooms are often used for repetitive work that machines can do. Teachers will not be replaced by machines; we need to redefine our roles. Every child should be supported in developing their own strengths and becoming globally connected. Teachers should not be gateways, but rather curators of learning opportunities.

In his talk, Frameworks for Educational Technology: SAMR and the EdTech Quintet, Ruben Puentedura suggested that a first key question to ask is how our practice is changing as new technologies replace older technologies in the classroom, and a second is how the heart of what we are teaching changes with the new technologies. He outlined the 4 levels of the SAMR framework, indicating that as we progress towards higher levels, increasing improvement is possible in student outcomes. There is not so such thing as a bad level of SAMR, but there are greater opportunities at higher levels. Teachers can use a SAMR ladder to reach the higher levels.

He gave a detailed example of a SAMR ladder related to the development of vocabulary, drawing on the work of Bob Marzano, who recommended the following steps in learning vocabulary: Step 1: The teacher provides a description of the new terms; 2: Students restate them in their own way; 3: Students create nonlinguistic representations of the terms; 4: Students do activities that help them add to their knowledge of the terms; 5: Students are asked to discuss the terms with one another; 6: Students are involved in games that allow them to play with the terms. This is how this process might look when related to the SAMR model:

  • Substitution level: Students enter their own description of a term on a wiki (this is straight substitution).
  • Augmentation level: Students use a visual dictionary/thesaurus which presents a concept map of the term (this is a functional improvement over the use of a traditional paper-based dictionary or thesaurus).
  • Modification level: Students can find images and link them to the concept map from the visual dictionary/thesaurus.
  • Redefinition: Students create a digital comic using the images they have collected to tell a story, which is shared with and commented on by other students (this fulfils the last 3 of Marzano’s steps – doing activities, discussing with each other, and engaging in a non-trivial ludic exercise).

Puentedura went on to relate the SAMR model to the TPACK framework, indicating that it is important for teachers to keep CK, PK and TK in balance; by starting with any one of these, you lock out some possibilities. The key areas are the overlapping areas, e.g., PCK covers how a given technology makes a given pedagogical practice possible, such as social writing on a wiki. The key area when it comes to moving up the SAMR levels, notably from Augmentation to Modification, is PCK, because it’s important to think deeply about the application of pedagogical approaches. At the centre, TPCK comes together to create maximally effective types of teaching and learning, and it is essential to moving up to Redefinition level.

Puentedura then focused on the area of literacy and, based on a number of research studies, showed a measurable increase in effect size on student outcomes as we move from Substitution to Redefinition of tasks: 0.029 – 0.264 – 0.600 – 1.563. These are fairly representative effect sizes moving across the SAMR levels. In another study involving Algebra, with a shift from Substitution to Augmentation, there was an effect size of 0.2; while in a study involving Earth Sciences, with a shift from Augmentation to Modification, there was an effect size of 0.6.

Using the Horizon Reports, Puentedura has classified new technologies into 5 categories – social, mobility, visualisation, storytelling and gaming tools. Social tools include bookmarking, discussions, blogging, telepresence, RSS feeds, microblogging, wikis and filesharing. Mobility tools include those that help overcome the classroom/homework divide, with students using devices any time and any place, accessing contextually relevant information, and sharing learning. Visualisation tools help to make abstract ideas more tangible; there are visualisations of space (maps), time (timelines), concept maps, numerical data (interactive), and textual data (such as Wordle). Digital storytelling is about bringing together multiple media to make meaning; it could refer to image assembly, sequential art, moving images, interactive media or interactive fiction. Digital gaming can help inform learning – games are rule-governed systems, with conflicts or problems to resolve, that lead to quantifiable outcomes (here, he drew on a definition by Salen & Zimmerman).

He went on to suggest that 21st century skills can be useful design principles as we create lessons that maximise learning opportunities on the SAMR model and TPACK framework. 

In his talk, The Networked Leader, George Couros started with David Weinberger’s notion that ‘the smartest person in the room, is the room’; we learn a great deal through the power of connection. Nowadays, if you don’t understand what a Twitter handle or hashtag is, you are becoming illiterate, he suggested. The biggest shift for educators using technology is not a skillset, he said, it’s mindset. We constantly ask kids to think differently and grow; teachers have to be prepared to do the same. What is important is not the technology per se; it’s about relationships and learning. But students who are engaged in creating with technology outside the classroom may find themselves constrained to paper and worksheets inside the classroom. He ran through a number of myths:

  • Kids are lazy. The reality, he suggested, is that they’re bored; we should be creating a culture of engagement and empowerment rather than a culture of compliance.
  • Technology dehumanises. But technology can actually bring us together to accomplish amazing things.
  • Kids are narcissistic. But it may be that kids are reaching out, looking for someone to listen, for someone who cares.
  • New technology will replace face-to-face interaction. But people didn’t interact when they used old technologies like newspapers on trains; at least with today’s devices, people are connecting through them.

School leaders, he said, need to model – learn – humanise. We need to model for kids how to use social media platforms in positive ways. If we don’t post our own materials, we leave our online reputation up to others. By the time students leave school, it should be possible to Google them and find positive instead of problematic materials. He showed a school hashtag which is used by leaders, teachers and students on Twitter, so that good use of the medium can be modelled; a blog, where teachers and students can comment on what they’ve learned each day; and a school Instagram account, where students can record the growth of plants in the classroom over time. These are ways of helping kids begin to develop a positive digital footprint.

We also need to learn – “The world only cares about what you can do with what you know”, as Thomas Friedman pointed out. He presented numerous examples from YouTube to demonstrate that online, everyone’s a teacher, and everyone’s a learner. We can learn from our students, and they can learn from anyone in the world. Christ Anderson has spoken of “crowd accelerated innovation”, which requires radical openness. Finally, he suggested, it is important to humanise our online presence. To make meaningful change, you have to connect to people’s hearts before you connect to their minds. Leaders need to show themselves as human beings, and model that for students.

Ultimately, he concluded, the biggest games changer in education is to get an educator to think of themselves as an innovator – and to begin to make things change.

In his opening plenary on the second day, To Flip or Not to Flip, Aaron Sams indicated that getting students to prepare at home before coming to class, and then interacting in class, is a Flipped Classroom 101 model – it’s a starting point, and it sets teachers and students on the way to student-centred teaching, but we shouldn’t stop there. It’s not all that new pedagogically; there have been many other pre-teaching models, but we’re leveraging new media to do it. This allows students to do the easy work at home, and the hard work in class. Sams found that when following this model, students didn’t need all their in-class time for their work, so there was time to do more work at the higher levels of Bloom’s taxonomy. Class time became all about application, analysis, evaluation and creation. He realised that content isn’t as important as he had thought it was. Instead of having students coming to an educational institution to acquire content, we can have them come there to join a community of learning. The teacher’s role is not to deliver content, but to facilitate that community.

Video is a powerful way of delivering content, as shown by the amount of time we spend going to YouTube to learn how to do new things. It is possible to curate great content from the internet, but on the whole it is preferable for an individual teacher to create their own videos, because you have a connection, a social contract, with your students that no-one else has. You also understand their context much better. If all that mattered was content delivery, then yes, techers could be replaced by videos. However, there are other aspects of education: namely relationships and curiosity. If students watch your videos, you need to give them a reason to turn up to your class – you need to add value. It is important to balance content, relationships and curiosity.

In his second year of flipping his classroom, Sams moved to a mastery approach, based on the idea that not all students have to be engaged in the same work at the same time. But some students found the idea of needing to achieve near perfect scores on tests before moving on to be extremely frustrating. Sams then moved to a more inquiry-based learning approach. He discovered that students could learn the content this way, but it took a lot of preparation on his part. Rather than front-loading with content, he front-loaded with questions and inquiry; the content was available as a support when necessary. Now, his class was no-longer content-driven.

He then moved on to UDL – Universal Design for Learning. Students were told what they needed to learn, but they had the choice of whether to look at the textbook, the videos, or any other relevant sources. Students also needed multiple ways to demonstrate their learning; they were able to create videos, write songs, or design graphic novels to show their understanding. His next step was to move to PBL, or project-based learning. Here, students start with a project, and learn what they need as they go. With a project, you can start with creation on Bloom’s Taxonomy, with students accessing content – moving down the levels of the taxonomy – when they need to learn things along the way.

Sometimes, he suggested, teachers get too hung up on terminology. In many ways flipped learning is not all that new. He has now come up with a definition of flipped instruction. The whole model is predicated on the fact that direct instruction still has a place in learning. A lot of teachers feel locked into and controlled by content and standards – this will remain so until policymakers change their approach – but you can put that material in a video archive, and spend classroom time in other ways. All in all, it took Sams 6 years to get to his current version of flipped learning. With this kind of educational innovation, it will always be a case of two steps forward, one step back. Change of this kind is always challenging to realise.

He noted, too, that it is also possible to flip professional development, or staff meetings – don’t bring everyone to one room to tell them about decisions that are already made. Those can be communicated by email or video. Staff meeting time can then be devoted to discussion.

In the Rockmoon presentation about cutting-edge augmented reality technology in education, What Interactive Learning Trails Will You Create Next?, emphasis was placed on self-directed learning, authentic and experiential learning, and 21st century skills. Teachers are able to create their own learning trails for their students using a web-based design toolkit, Trail Shuttle, which does not involve any programming knowledge. There is also a mobile app for students, and a monitoring mobile app for teachers. Using the monitoring app, teachers can track students, view their device screens, and chat with them, and can also make last-minute alterations to trails as necessary. At the end, the system generates a report about each student which is available through the toolkit.

In his talk, New Technologies Old Behaviours: Incorporating Research and Safety in the Online World, UK Intelligence Officer Alan Earl from the Avon and Somerset Police, UK, indicated that young people are starting to leave Facebook and spreading their behaviour across multiple apps, like Instagram, Kik, WhatsApp, Snapchat, Whisper and so on. This is a constantly moving environment, where children are the early adopters. Teachers find themselves trying to teach children about online safety without understanding the tools that children are using. The issues are bigger than a term like ‘e-safety’ sounds. It’s about online lives and reputations. The message has to be balanced between positives and negatives, risk and actual harm, and filtering and dialogue. Safety has to be embedded within digital literacy.

Earl reported on an initiative called Digital Literacy & Citizenship, created in conjunction with Commonsense Media and tailored somewhat to the UK context. This has resulted amongst other things in a set of learning descriptors for different age groups, attached to resources and lesson plans. There’s a need for a holistic approach, he suggested, with online safety being taught across the curriculum. He also described 360 Safe,  an e-safety self-review tool for schools, and Online Safety, a tool for assessing children and families, which can be used by social workers or educators. 

All in all, the conference was a wide-ranging exploration of the current state of technology use in education, with an emphasis less on the technology itself than on big picture issues of pedagogy, education and society. This, indeed, is a perspective, or set of perspectives, towards which more ed tech conferences should be shifting.

Facebook is invading education!

M.Ed. ‘E-learning’ Course
Hong Kong
24-29 April, 
2012


Facebook is making serious inroads into education! I’ve taught a lot of Master’s level courses on e-learning in Australia, Hong Kong and Singapore, and over the last few years there have usually been one or two students in each cohort who’ve chosen to use Facebook as the main platform for the educational resource(s) they’re asked to create. But my recent Hong Kong course, which ran in April this year, is the first time I’ve seen nearly half the projects use Facebook as their main teaching & learning platform. A few years back, e-learning was dominated by blogs and wikis, but Facebook is becoming more and more dominant educationally with every passing year.

Interestingly, a conversation I started on this subject on Facebook itself garnered a lot of comments from educators about how they’d noticed the same thing. Some people asked whether this is a good thing or not. I’d say there are plusses and minuses: a Facebook page or group can function well as a mini-VLE or LMS, with all the advantages and limitations that VLEs and LMSs have. But what is clear is that our students are already in this space, and so are increasing numbers of educators. We need to be thinking about what this means for education.

New media, new spaces

1st ICODEL Conference
Manila, Philippines
23-24 February, 2012

The first International Conference on Open and Distance E-learning (ICODEL), was held at the Century Park Hotel in Manila from 23-24 February 2012, with the pre-conference workshops having taken place on 22 February. It was great to be back in the Philippines only months after the GloCALL Conference was held here in October last year – a sign, it seems, of increased interest in the field of e-learning in this country.

In her opening plenary, entitled The State of the Art in Open and Distance E-learning, Denise Kirkpatrick spoke about the 2012 Horizon Report, mentioning currently influential technologies such as mobile computing, electronic books, and Open Education Resources, and indicating the future potential of augmented reality, game-based learning, learning analytics, and gesture-based computing. Major contemporary challenges, she suggested, include:

  • Digital literacies
  • Metrics of evaluation for new forms of publishing
  • New forms of education and competition (universities’ roles are changing in view of competition from other institutions, and in face of the need to prepare students for lives in an increasingly complex world)
  • Keeping up

Open and Distance Learning, she suggested, must be about:

  • Connectedness
  • Community
  • Communication
  • Collaboration
  • Convenience
  • Connections

Today’s students are mobile and connected socially and technologically.  Social media platforms are becoming an important part of learners’ lives and we need to think about how we can leverage them in the service of education.

Schools and universities, she argued, need to be learner-centric digital environments. There should be a focus on problem-solving and helping students to think creatively.  Collaborative learning is important, involving students in formal learning in teams and projects, informal learning with buddies and mentors, and multiple learning environments. Collaboration is also important for educators, who are increasingly engaging in interdisciplinary and cross faculty learning, and internationally distributed research.

She gave examples of current uses of augmented reality, e-books, virtual worlds like Second Life, and social networking sites like Facebook. There can be a link, she observed, between social networking sites and open educational resources, with the latter becoming much more powerful when we focus on the social interaction around them. It’s important to enhance the power of the social and investigate ways of learning together.

Learning analytics is an area that will grow quickly, she predicted, as a way of increasing the quality of student learning and achievement, thanks to interventions derived from looking at the learning analytics. This will also allow us to personalise learning materials to a greater extent, and help students take control of their learning by allowing them to visualise their own learning.

In short, she suggested, we are in a period of major change and growth in the provision of education.

In his talk, Integrating Media and Information Literacy in Open and Distance E-learning, Jose Algaran described the importance of providing guidelines to students on the use and value of materials in multiple media and on multiple platforms. Media and information literacy competencies are an important indicator of students’ readiness to take courses online, and should also inform instructional design. Given that the media and the internet are the key sources of information in the contemporary world, media and information literacy are absolutely crucial skills and are essential to enabling lifelong learning.

In his talk, An International Survey on Media Use for Learning, Michael Grosch opened with a reminder that books are in fact a form of media. Text, he suggested, will still be the most essential medium for learning in the future, even if it is presented in electronic formats.

He went on to say that learners don’t accept all media equally, and that the media offered by teachers are often rejected by learners. External, self-searched and web 2.0 media are becoming more and more important for learning.

Inspired by the ECAR surveys, he developed his own survey instrument to get an overview of students’ use of 48 different media services (print, online, web 2.0, e-learning). Surveys were conducted at about 15 universities, predominantly in Germany and Thailand. Wikipedia, Google and email, he found, were the three most used media services by students, with some commonly discussed web 2.0 tools like blogs, wikis and Twitter being ranked relatively low. Teachers, he found, read more books than students, while they use social media on a very low level.

He concluded that students use a broad variety of media for learning, but this is self-controlled, with students making up their own minds about which media to use, rather than doing what teachers tell them to do. Text media, he reiterated, play a key role in the learning environment, with electronic texts set to become very important in the future. Interestingly, his data suggest that the most intense media users may also be the better students.

In his talk, Open-source and Free Software for In-class Online Surveys and Data Analysis, Enrique Frio spoke about the value of conducting surveys online, recommending the use of free software such as Kwiksurveys and PSPP (a free alternative to the proprietary SPSS). This cuts down enormously on many of the manual aspects of survey writing, data collection, and data analysis and display.

The second plenary involved three speakers addressing the topic of Issues, Challenges, Reforms and Solutions in Open and Distance E-learning. The first speaker, Tian Belawati, Rector of Universitas Terbuka, Indonesia, spoke about the role of the Universitas Terbuka (Open University) in bringing opportunities for equal access to higher education to the whole of Indonesia. Its student base shows that it is having success in “reaching the un-reached”. Because of the lack of penetration of the internet in parts of the country, the UT works through 37 regional centres. The UT is currently in the process of developing tablet-based materials, and, given a mobile phone penetration of around 73% in Indonesia, it is exploring the use of mobile phones in education, including the use of personalised SMS messaging.

The second speaker, Grace Javier Alfonso, Chancellor of the University of the Philippines Open University, talked about the different domains of distance learning (where teachers and students are physically separated), open learning (which focuses on access for all), and ODL, or open and distance learning (which fuses both concepts). She indicated that e-learning (teaching with new technologies) shares common ground with ODL, but is not the same, since much ODL delivery worldwide still makes little use of new technologies. ODEL, or open and distance e-learning, fuses all three notions.

ODL has been affected by a number of factors in recent years:

  • Transnational education (possibly leading to a need for international accreditation)
  • Quality assurance (which does not yet exist for ODL in the same way as face-to-face education)
  • Digitization of distance education (which is quite varied across institutions)
  • Changing profile of students (with a greater range of students wanting to update their qualifications)
  • Open Educational Resources (with more and more institutions openly sharing their resources at no cost)

The University of the Philippines Open University (UPOU) was established in 1995 as the fifth component institution of the University of the Philippines (UP), with the aim of opening up education to all those who are unable to access it in traditional ways. It is currently exploring ways of integrating ODL with e-learning. Because its inception coincided with the inception of the internet in the Philippines, the UPOU did not invest very much in older ODL infrastructure. The rapid increase in internet usage in the Philippines bodes well for e-learning.

ODEL, she concluded, is a world view and an expression of values.  It is a construction of how DL, OL, and EL are enacted in the context of the ‘Universitas’.  The interweaving of these components can bring about social transformation, but there are some issues here:

  • There is a need for a plurality of ideas, which should come from the developing as well as the developed world.
  • There is a need for academics to disseminate knowledge in multimedia formats to reach audiences more familiar with the grammars of audio-visual language.
  • There is a need to recognise the non-linearity of the medium, with hypermedia allowing for the expansion of the democratic space.
  • There is a need to instil the ‘Universitas’ ethos, which is traditionally propagated in physical spaces, in the electronic environment, and to consider how, for example, social networking services can function as scholarly platforms.
  • There is a need to consider the digital divide to avoid the marginalization of the disadvantaged, perhaps by combining EL with more traditional ODL technologies (like television and radio).

The third speaker, Eing-Ming Wu, President of the Open University of Kaohsiung, Taiwan, argued that we are living in the time of the city defining the nation, advancing the state, and enriching the citizens. Lifelong learning, he suggested, enables urban life.  The city should become the most resourceful lifelong learning platform, and public schools (at all levels) should become the most accessible lifelong learning centres. Learning, he suggested, enables a better quality of “living, loving and earning”. Drawing on the EU definition of a learning city, he suggested it should promote “city prosperity”, “society security” and “individual fulfilment”.

The Kaohsiung Open University is the only Taiwanese open university founded by a city. Its key characteristics are that the learning it provides is affordable, accessible, achievable and amplifying. The city, he said, becomes the campus of the university – and the university becomes the city’s universe.

Although I had to leave the conference early to get to the CamTESOL Conference in Cambodia, it was clear from the first day that there are many interesting developments occurring in ODEL, both in the Philippines and the wider region. No doubt there will be many future conferences expanding on the themes broached in the 1st ICODEL Conference in Manila.

Visions of the future

ICELF11: The International Conference on E-learning Futures
Auckland, New Zealand
30 November – 1 December, 2011

The key themes to emerge from the inaugural International Conference on E-learning Futures at Unitec in Auckland, New Zealand, were linked to mobile technologies – particularly smart, context-aware tools – and the associated personalisation of learning.

Trends in Technology & Education

In his opening keynote, Learning generations: Looking forwards, looking back, Steve Wheeler quoted Arthur C. Clarke’s comment that: “Any sufficiently advanced technology is indistinguishable from magic”. New technologies are appearing everywhere, he observed, but educators don’t know how to use them; we still see them as magic. Technology won’t impress students, he went on to say, but good pedagogy and inspiration will.  Education is so important that if we get it wrong, we leave a very poor legacy for coming generations.  We need to find ways to use technology appropriately to support pedagogy, but there are many vested interests resisting it.

One issue is that: “For the first time we are preparing learners for a future we cannot clearly describe” (David Warlick). Declarative knowledge is becoming less important than procedural knowledge; it’s less about knowing that, than knowing how. New literacies are therefore important; they go much deeper than skills, because they allow real engagement. Connectivism, he suggested, is a useful approach: students need to learn how to connect with others as they build their PLNs.

Wheeler went on to list key characteristics of the future of education as follows:

  • Open: we will have to share more.
  • Social: people are already sharing. (Quadblogging is a good example of the application of this idea in education.)
  • Personal: homogenised learning is no longer effective, as we move out of the industrial age. (A lot of past educational technologies were teacher-centric, but contemporary technologies are more personalised.)
  • Augmented: Augmented reality is becoming more important, enhancing what we see through the naked eye. Context-awareness is key. It’s about “web meets world” (Tim O’Reilly & John Battelle).
  • Non-touch:  gesture-based technologies will become more central.

In his presentation The new new things: Emerging trends in technology and education, Derek Wenmoth outlined key trends towards:

  • mobility/portability
  • miniaturisation
  • convergence of technologies into a single device
  • personalisation
  • openness (the OER University is an example of this)
  • gamification
  • data visualisation
  • contextualisation/location-awareness

These will impact dramatically on our behaviour as information gatherers and learners. We will need to consider how ‘desire pathways’ will take shape, and how we might use services like Yahoo Pipes and ifttt to personalise our information consumption.  Location is now an important characteristic of you as a learner – we see this, for example, with Twitter, iPad apps, or Al Gore’s “Our Choice” app. In the follow-up questions, Wenmoth quoted Neil Postman’s comment: “Technological change is not additive; it is ecological.”

In his IBM keynote, Education for a smarter nation: Changing business priorities and trends in education, Dougal Watt discussed five signposts for the future:

  • technology immersion
  • personalised learning paths
  • knowledge skills
  • global integration
  • economic alignment

These trends, he argued, form an educational continuum, or single view of learning, skills development, and workforce training.  This has implications for the traditional boundaries between academic segments, educational providers, and economic development initiatives.

In her keynote, Digital ecosystems: mobile, portable, embedded and conventional devices, Judy Kay outlined emerging technologies with educational applications, including:

  • surface computing: multi-user touch-sensitive tabletops
  • data mining/visualisation: using digital footprints to improve learning through data visualisation, e.g., in an activity radar system which shows at a glance the amount of work done by students on a wiki

This keynote, which rounded off the conference, provided a snapshot of current and future trends in educational technology, leaving delegates a lot to think about.

In her keynote, Agnes Kukulska-Hulme outlined current mobile learning projects at the Open University, UK, before going on to talk about self-directed learning, which she argued is a natural approach to lifelong learning. She reported on the results of survey and interview-based studies which aimed to determine emerging trends in the use of mobile technologies in education, and to find out what learners’ wishes are with respect to mobile learning.

She suggested that the following areas need strengthening, specifically in foreign language curricula:

  • connection with learners by supporting real needs and performance in situ
  • tools and strategies for navigating and exploiting the new (increasingly mobile) ecology of digital learning resources and networks of support
  • personal management of language learning across place and time

Next generation designs, she suggested, should take into account time, place, and activity.  She also noted that language use will change; “Find coffee near me” is a perfectly logical statement to a personal assistant like Apple’s Siri, though we wouldn’t say this to a friend. She concluded that:

  • we need ongoing research with learners, as mobile practices and technologies evolve
  • language curricula will be increasingly intertwined with ways to learn and interact with technology
  • the design of learning activities will need to recognise learners’ emerging patterns and preferences regarding:
    • different types of travel
    • short periods of time
    • individual and social learning
    • ways to combine formal and informal learning

In their talk, Making the ‘case’ for the iPad, James Oldfield and Dawn Duncan described a business programme and a law programme in which students were given iPads. Students used these for a variety of pedagogically traditional activities but also for creative and collaborative web-based activities, including tasks on blogging and wiki platforms. The more creative apps used by students included iMovie, Keynote and Prezi. Collaborative tools included Dropbox, Google Docs, Mindmeister, Posterous, Twitter and WordPress. Further details of this work with iPads can be found at http://ipadnzeducation.wordpress.com/.

Language Teaching & Learning

My own paper, Tailoring language learning to a world of screens, sought to build a bridge between the broader field of educational technology and the more specific field of CALL. It outlined 4 key trends associated with the shift towards a world of screens:

  • multimedia
  • networking
  • mobility
  • customisation

It then went on to examine the implications of each of these trends for language teaching and learning. A more detailed summary and links are available.

In her presentation, A distinctive blend: Seamless integration of e-learning tools with classroom delivery in a blended learning oral skills language course, Katherine Danaher talked about the importance of redesigning a course to incorporate new technologies, rather than pasting new technologies over the top of an existing design. In the redesign process, it’s important to:

  • Know your pedagogy
  • Know your learning outcomes
  • Know your e-learning  tools (amongst other things, declutter your course, and start small but think ahead to avoid getting painted into a corner later)
  • Know the practicalities and pitfalls; issues to consider include:
    • teacher and learner training
    • teacher (and student) workload
    • too much content (it may be better to design only 70% of a course and leave the rest as whitespace, so you can work with what students bring to the course)
    • failure to integrate successfully
    • seduction by the wow factor

It’s valuable to remember that curriculum design is an iterative process; courses don’t have to be fully designed from the start, but will grow and morph over time. To integrate new technologies into a blended course, it’s essential to refer to the online tools regularly in class; to maintain a strong online presence; and to develop scaffolded activities that include both face-to-face and online components.

Danaher finished by quoting Harasim et al (2007): “Online you get to know your students’ minds, not just their faces.”

In her talk, Task implementation in CMC: How does it influence language learning opportunities?, Rebecca Adams focused on the introduction of SCMC (synchronous CMC) into a language course.  Research suggests that synchronous text chat can:

  • encourage meaning negotiation
  • produce a focus on form
  • enhance accuracy
  • foster active learning
  • develop oral communicative competence (which can transfer to face-to-face contexts)

In the project on which she reported, it was found that reducing a task’s cognitive demands on students freed up cognitive space for them to focus more on grammar and form.  More complex tasks resulted in less focus on form. Not only does synchronous chat have language learning benefits, but using it in class helps prepare students for its use in real-world contexts.

So all in all …

Taken as an ensemble, the keynotes and papers at this conference distilled a clear sense of the emerging trends to watch over coming years. While predicting the future is never a safe bet, on current indications it will be all about mobility and personalisation. No doubt the next ICELF conference will give us a chance to see how these trends have progressed …

The global meets the local – again/still!

GloCALL 2011: Globalization and Localization in Computer-Assisted Language Learning
Manila, Philippines
27-29 October, 2011

As always, this GloCALL Conference focused on the intersection of the global and the local in teaching language(s).

Technology and language

A number of talks focused on the use of technology in teaching language, with a heavy emphasis – as is usual these days – on web 2.0 tools.

In the talk The use of wikis in collaborative learning, Long Nguyen and Hoa Phan argued there is a continuum between product-oriented and process-oriented CMC, with blogs and wikis fitting around the middle of the spectrum. They cited the work of Lee (2010), who  stated that wikis increase satisfaction and motivation, as well as fostering creativity and encouraging attention to form, but noted that students may feel insecure and uncomfortable in correcting each other’s work.  They also referred to Arnold, Ducate and Kost (2009), who concluded that wikis are effective educational tools, foster collaborative writing and revision behaviours, solve equal contribution issues, and combine the writing process and final product.

They reported on a Vietnamese study where students were asked to do a peer review of each other’s writing, one group using paper, and one using a wiki.  It was found that on average students wrote more than double the number of words on the wiki, and made more than double the number of comments.  The paper group focused more exclusively on the task, but the number of task-related comments by the wiki group was much higher overall.  Students’ feedback on the wiki peer editing process was generally positive, but they noted that it could be fatiguing and inconvenient to read on the screen and to have to go to an internet café for access.

In her talk A new learning space between the course forum and the ‘walls’ of Facebook: A case study of a community of learners of Italian, Marie-Noëlle Lamy reported on a group of learners of Italian at the OU, who created a Facebook group as a way of keeping in touch and continuing to practise language between courses.  Their public Facebook group was observed over a period of 4 months, with a particular focus on the 9 participants who made use of both the institutional Moodle forum set up for the course as well as the Facebook group. Students generally used the target language a far greater proportion of the time on Facebook.

Their posts were analysed using Selwyn’s 2009 ‘Faceworking’ method for analysing text on Facebook, and were found to fall into 6 main categories (e.g., reflections on the course, exchange of practical information, use of humour, etc).  Most categories of communication appeared on both the institutional forum and Facebook, though there was a tendency to exchange more general cultural information on Facebook.

Lamy hypothesised that students might be more wary of publishing in the target language on the institutional forum because they felt monitored by the institution there (though the Facebook group was in fact open to the public). She also wondered whether the anti-/pro-FB polarisation which occurred when the FB group was first set up might have promoted more group solidarity amongst those in the FB group, in turn encouraging risk-taking in the target language. The data are still being investigated as part of an ongoing study.

In my own talk, Language learning in a world of screens:  Customising online spaces, I identified 4 key trends linked to the world of screens in which we now find ourselves, and examined their implications for language teaching and learning:

  • a trend towards multimedia, which allows teachers to tailor materials to students’ varying learning styles, as well as helping students enhance their own language production through judicious use of appropriate media;
  • a trend towards networking, and to the building of personal learning networks, in which there are great opportunities for language practice, especially if students are encouraged to network across linguistic and cultural boundaries;
  • a trend towards mobility of smart devices, which allows just about any real-world context to be turned into a learning environment;
  • a macro-trend towards customisation, which builds on the first three trends.

In their talk Digital natives or mobile natives?, Peter Gobel and Makimi Kano summarised the argument of Prensky, Tapscott, and others that there is a distinct generation of ‘digital natives’, or a ‘net generation’. They noted that numerous studies dispute the existence of such a homogenous generation.

Japan is a highly wired society, with the highest mobile phone ownership in the world.  Gobel and Kano conducted a survey of the technology use of Japanese students to find out to what extent they were in fact ‘digital natives’.  Most described their level of technological competence as ‘fair’, suggesting they were not overly confident about their skills.  Most used their phone rather than a computer to access the internet, and it was found that over half preferred to store pictures on their phones rather than computers, while many others simply stored them on their digital cameras – suggesting the photos never leave the devices on which they were taken, and that students are generally not manipulating digital media at all.  Many students made extensive use of Mixi, Google, Yahoo and YouTube, but there was little awareness of Facebook (though this has changed a little due to the recent movie), MySpace, Flickr and Twitter, or of Moviemaker, iMovie or even GoogleDocs.

Overall, the data collected support Helsper & Enyon’s (2010) conclusion that the Prensky model  is flawed, which suggests that we do in fact need to rethink digital native assumptions.  Indeed, suggested Gobel and Kano, many of today’s learners, at least in Japan, might seen as ‘mobile natives’, because of the extensive use they make of mobile phones. As pointed out during the follow-up questions, phones are actually simpler tools to use as they don’t require or offer the more complex understandings that come with operating a computer.

In her plenary, Technological advances towards enhancement of language learning, Rachel Roxas argued that language teachers should adapt to the technological and multimedia orientation of their students. She outlined recent advances in automated natural language processing software, including Popsicle, MesCH, and Picture Books, highlighting its value for the language learning of the younger generation. There is a need, she suggested, to integrate new technologies into curricula and course materials, as well as to train in-service teachers in particular.

In her plenary, Challenges of establishing virtual communities of practice for teacher professional development in a variety of contexts, Siew Ming Thang spoke about the value of CoPs (communities of practice) for teacher PD. Virtual CoPs have the advantage of not being bound by time and space. She listed the following factors which influence the success of a VCoP:

  • There should be a common goal or purpose;
  • There must be enough time;
  • Ideally, it should be blended with face-to-face interaction;
  • A traditional national or organisational culture may inhibit the flow of knowledge;
  • Valuable information and knowledge must be provided (tacit knowledge, practical experience, hands on solutions – Hinkel 2003);
  • Technology must be readily available.

She reported on a case study where limitations on the success of a VCoP were due to:

  • Lack of trust and rapport (with other CoP members);
  • Concern with suitability;
  • Concern with correctness;
  • Lack of time (especially if the PD does not seem of real value);
  • Problems with technology;
  • Lack of trust (fear of monitoring by managers & institutions).

Amongst the challenges which need to be addressed, she mentioned that there is a conflict between a designed and an emergent community – communities typically form naturally, but some degree of facilitation is vital in a CoP.  She noted, too, that because online communication is mostly text-based, the lack of paralinguistic cues can make it more difficult to build trust between community members. She suggested, finally, that teachers must be willing to engage in change, and that it is important for them to be fully involved in this process.

Technology and culture

In her plenary, Developing intercultural communicative competence through online exchanges: Focus on Asian and Pacific languages, Dorothy Chun explained the adaptations of the Cultura model for exchanges involving Asian and Pacific languages.  The original Cultura project involved French and US students comparing word associations in an online forum. The same principle has now been applied in projects involving languages like Chinese, Japanese, Filipino and Samoan.  In many cases it was found that students did become very reflective about their own and other cultures. However, there are numerous challenges in such projects.  Sometimes, for example, there may be a mismatch between teachers’ pedagogical goals and students’ desire to socialise and make new friends. Large groups may be difficult to manage, and factors like low reading comprehension levels may limit benefits for some.  It can be useful to include audio-visual materials as stimuli for discussion, perhaps particularly among students of high school age.

In summary, Chun listed the following commonalities between the three exchange projects she had described:

  • Students found the experience enjoyable and were motivated to continue studying the L2.
  • Students felt part of a larger language learning community beyond their classrooms.
  • Students were the experts in their own culture, and the multiplicity of voices and knowledge surpassed what a teacher could provide.
  • Students gained new knowledge and understandings.
  • Students were able to discover culture through exploration, moving beyond study into intercultural communication.
  • Students and teachers believed that making the exchange a more integral part of the curriculum would be desirable.

She concluded that the exchanges were authentic (and invaluable) intercultural learning experiences. Teachers were no longer the cultural authorities, but their role was to facilitate communication, promote reflection, and follow up on misunderstandings.  She added that careful planning is necessary to anticipate and manage technological issues, institutional issues, linguistic proficiency discrepancies between groups, comparable participation between groups, and the use of other technologies such as video-conferencing.  She suggested that we should strongly consider making a Cultura-based exchange the primary (if not sole) component of the language curriculum, with task-based interactive activities enhancing both linguistic skills and intercultural communicative competence.

In her plenary, CALL and sociocultural language learning: A reality check, Marie-Noëlle Lamy discussed reasons for the failure of online collaboration projects involving CALL tools.  She noted that early studies of the reasons for such failures focused on cultural factors. However, she went on to argue that we also need to take into account sociopolitical factors and, in particular, power relationships. She suggested that in order to empower students, there must be both explicitness and flexibility on the following three levels:

  • Learning design approach
  • Distributed learning environment
  • Institutional policy

She presented three case studies to demonstrate how the presence or absence of explicitness and flexibility on these levels can affect the degree of empowerment experienced by students.

She also noted that when cultural differences are examined in educational courses, it is not just a case of challenging expectations, but ensuring that participants have the agency to act on what they learn. This is part of the sociopolitical dimension of courses.

In his talk, Intercultural usability of language learning websites, Jeong-Bae Son argued there are at least four kinds of usability to consider in CALL websites: general usability, pedagogical usability, technical usability, and intercultural usability. He observed there has been little research done to date on the intercultural usability of such websites. User interface design of such sites should consider:

  • The source of cultural input & an effective means of interaction;
  • An interface design that facilitates user interactions;
  • Components of the user interface – metaphors, mental models, etc;
  • Cross-cultural issues in the process of website development.

He is currently working on a set of guidelines for designing intercultural language learning websites; an example website can be seen at http://ceklser.org (a Korean resource site).

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